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Graph Theory Crossword
Down
:
1) Go vertex to vertex using simple criterion: Where is the next "nearest" place to go to?
3) An edge that if erased will be disconnected from the graph.
5) A vertex of odd degree.
6) A path that passes through every vertex of the graph.
7) The process of changing a graph by adding additional edges so that odd vertices are eliminated.
8) Start by grabbing the cheapest edge of the graph, and continue without allowing circuits to form and not allowing 3 edges to come together at a vertex.
9) An algorithm for which the number of steps needed to carry it out grows disproportionately with the size of the problem.
13) A circuit that does not require you to end back at the point you started.
15) Lines.
Across
:
2) Dots.
4) A circuit that travels through every edge of a graph.
10) Checking through all possible Hamilton circuits to find the optimal one.
11) More than one edge connecting the same two vertices.
12) A circuit that must visit each vertex of the graph, once and only once.
14) Variation the the nearest-neighbor algorithm in which you repeat it several times.
16) Picture consisting of vertices and edges.
17) Any two vertices of a graph that can be joined by a path.
18) When an edge connects a vertex back with itself.
19) A sequence of vertices with the property that each vertex in the sequence is adjacent to the next one.
20) A path that travels through every edge of a graph.
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